Top Pop
DESIGNER: Mark McGee, Joshua J. Mills
ARTISTS: James Churchill, Nick Trahan, Christina Pittre, Jason Washburn, Jon Merchant
PLAYING TIME: 30-45 minutes

Step into the vibrant 1960s, where soda pop has become America’s favorite beverage. The soda companies have transitioned from serving the refreshing drink over the counter to bottling their sensational soft drink. These iconic bottles are now a common sight in all major cities, gracing grocery stores and vending machines. As the owner of a soda pop company, your mission is to ensure your product dominates the market in all major cities, outshining the competition and becoming the ultimate Top Pop.  

Top Pop is a card game where players place city cards on the table and stack bottle caps (representing the company’s influence) onto the played cities on the table. At the start of the player’s turn, if their bottle cap is on a higher stack than the other players on a city card, that player collects that city. If not, they continue to try to dominate city cards where possible. Each city comes in two types: day and night. Day city cards are played face-up on the table for all to see. Night city cards are played face down, and only the player who played them and whoever is in front of it can see them. At the end of the game, players will earn points for majority control in a city and sets of cities collected.

In the advanced version of the game, cities also have powers that are earned when a city is collected. Players maintain their powers until another player has collected the associated city where they are transferred.



42 City Cards
7 Power Cards
75 Bottle Caps (in 5 colors)
5 Player Boards

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